Sunday, 20 May 2012

Grass Wall

Test using the hair and fur modifier in 3DS to create a curved wall covered in grass


Friday, 4 May 2012

Client Project - Evaluation


This is the feedback from my client on the helicopter prototype that I created for the client project.


PROTOTYPE AM-44
Andrew's analysis and understanding of the task in hand meant that he successfully covered all the major aspects in creating a fully rendered three dimensional object into a live action plate in the short time available. He started with his viral idea for a defence company creating a single shot as promotional material. Beginning with his initial sketches and then transferred them into a 3D model he realised a design idea that was not too complicated but challenged his skills in Autodesk 3DS Max. He covered the basics of creating textures and UV mapping as well as the fundamentals of lighting an object. His technical exercises and studies in lighting gave him the ability to seamlessly blend the object into a live action plate which he shot with an HD camera. Careful data such as lighting direction and lens information was gathered while shooting the plate which aided in making the compositing in After Effects easier. Animation and effects added the final components to this successful piece of work.


Peter Chiang