Showing posts with label client. Show all posts
Showing posts with label client. Show all posts

Friday, 4 May 2012

Client Project - Evaluation


This is the feedback from my client on the helicopter prototype that I created for the client project.


PROTOTYPE AM-44
Andrew's analysis and understanding of the task in hand meant that he successfully covered all the major aspects in creating a fully rendered three dimensional object into a live action plate in the short time available. He started with his viral idea for a defence company creating a single shot as promotional material. Beginning with his initial sketches and then transferred them into a 3D model he realised a design idea that was not too complicated but challenged his skills in Autodesk 3DS Max. He covered the basics of creating textures and UV mapping as well as the fundamentals of lighting an object. His technical exercises and studies in lighting gave him the ability to seamlessly blend the object into a live action plate which he shot with an HD camera. Careful data such as lighting direction and lens information was gathered while shooting the plate which aided in making the compositing in After Effects easier. Animation and effects added the final components to this successful piece of work.


Peter Chiang

Friday, 20 April 2012

Helicopter - Render without AE

This is the helicopter shot render out and composited with the background plate in after effects. I havnt added any effects yet. I still need to add the jets and the shadows (although im not quite sure how yet)


Wednesday, 21 March 2012

Background Plate shot collage

The sun is behind the camera in this shot



The sun is ahead of the camera in this shot


THe sun is to the left in this shot.

Tuesday, 20 March 2012

Finished Texured Heli

So this is the finished heli. Textured and modelled.

The video rendered funny so the dimensions are funny but it took 3 hours to render so im just going to put this one up. You get the idea.

Monday, 19 March 2012

Flashing Light

I want to put a blinking light on the heli. give a bit more realism.

This was a simple test I did to see if it would work changing the self illumination up and down.

Thursday, 15 March 2012

Full Texture Renders

These are some renders of the fully textured heli. I still need to adds loads more details in, especially on the body as it looks a bit bare at the moment but it gives you an idea of what im aiming for.





Monday, 12 March 2012

Helicopter - Very quick test

Just wanted to see what the jets move like and how the materials act under movement.

Saturday, 3 March 2012

Metal brushes for photoshop

Arc-s-Rivets-Metal-Brushes

These are going to come in handy massively for the texturing of my helicopter over the next few days.

Thank you Arc :)

Thursday, 23 February 2012

Tuesday, 24 January 2012

Concept Ships

Simon, my tutor, sent me this blog. Its all about futuristic concept spaceships. Its guna be really good for helping design the heli.

http://conceptships.blogspot.com/

Sunday, 22 January 2012

Scene Test

This is what i want the scene to roughly look like. Its to just give a basic idea of what the helicopter might look like and what shot might look like. Ill upload one with a different helicopter design soon.

Friday, 20 January 2012

Helicopter MoodVid



This is a mood video of helicopters both CG and Real. It is to give an idea of the types of shot I would like the end piece to look like.

Friday, 6 January 2012

Concept 2

This one was based around an apache helicopter.





Thursday, 5 January 2012

Concept 1 without my crappy photoshop





1st Concept Helicopter

This is the first concept model ive made. I wanted the final design to have a futuristic look and so ive started with a pretty futuristic design with jets instead of propellers. I just put on some basic textures and photoshopped it a bit.



Google Sketch Up

So I have been doing some research on helicopters and concept ideas aswell. I have been struggling to put my ideas down on paper as I must admit that my drawing skills are poor at best...SO I have thought about the skills I have and the programs that are quick and easy to use and have come up with the idea of using Google Sketchup and a means of quickly getting down some ideas. Obviously I am still sketching and writing down ideas on paper but I am trying to get the better ideas into Sketchup.

I have done a model of a chinook helicopter to give an example and to get a bit of practice in before a start on my own models. It took me about an hour and it was the first time ive used sketchup in a while so id hope that I could get it more detail/cut the production time down the more I use it. I then exported the model into 3DS Max to render it.





Im hoping this will give me, Pete and everyone else that looks at my work a better chance of understanding whats going on in my crazy little mind.

I know they are basic but the idea is to aid in chosing the right design rather than creating a model that I will be using in the final piece.

Client Project

Its been a while since my last post and lots has happened regarding my client project since then.

Peter Chiang at, the visual effects company, Double Negative has kindly agreed to be my client/tutor for this project. Double Negative Website

We have been chatting about ideas and decided on a project that showed lots of different skills.

The final idea is to have a futuristic helicopter that is designed, modelled, textured and lit by me. I will film the background plate myself at a local light aircraft airport and composite the helicopter onto the BG plate. It will be a short roughly 30 second clip of the helicopter taking off.

Alot of the details will be refined during the production process.

Thursday, 27 October 2011

Alumni Project

So the alumni project has been handed in now. This is the final video.



I think it has turned out really well. I used some techniques in a tutorial I found. http://www.maxafter.com/tuts/heartRateM/heartR.html I had to use this as I not really that confident in aftereffects so had to follow guides.

I like the way that it all looks quite seamless with the scanlines and bend of the screen it all adds to the effect. I have also used trent colours to make it relevant.

I had to edit the sound in but it seems to work ok.